The Gerstein + MADLab 3D printing service provides support for faculty who wish to integrate making into their course instruction. We can provide workshops to certify students or teaching assistants on the printers, collaborate on the design of learning objects, and assist in the integration of maker competencies into assignments.
To identify maker competencies relevant to your course assignment or learning objectives, please refer to this website.
To learn more, please see the examples below or reach out to us at gerstein.3Dprinting@utoronto.ca.
Case: Learning object for anatomy course
ANA126: Gross Anatomy for Kinesiology & Physical Education (KPE)
Faculty: Judi Laprade
Enrollment: 320
Project: Collaborative design and fabrication of 75 ball and socket joints for in-class student use
Training audience: Teaching assistants
This project for a first-year anatomy class involved adapting a selection of 3D object files to better illustrate the mechanics of ball and socket joints. Several free files from an online object library were selected and adapted in collaboration with faculty support staff to create a specific mechanical function. Through an iterative process of trial and error, the team was able to produce a design that functioned as needed. Lab staff provided a certification workshop for course TAs who printed the bulk of the objects. Project constraints included time available for printing, durability of the materials, accuracy of printing, and the large number of objects required.
Case: Digital humanities assignment
DHU236H1: Virtual Worlds: Introduction to Spatial Digital Humanities
Faculty: Alexandra Bolintineanu
Enrollment: 40
Project: 3D printing assignment
Training audience: Students
DHU236 students visited the 3D Printing Service at Gerstein and participated in a safety training. This assignment asked students to apply knowledge of the 3D printing process and 3D print an object from an online repository such as Thingiverse. Deliverables included a selfie with their object, a copy of their certification, and a reflection on the process as a user experience.